Vacancy Description
1. Minimum of 5+ years of experience with Unity 3D, C#
2. Minimum of 2+ years of experience with Unreal, C++ 3. Knack for writing clean, readable, and easily maintainable code
4. Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures
5. Experience designing immersive applications XR and web/mobile games/apps using Unity
6. Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity 7. Experience with level design
8. Experience in the full game lifecycle, working from early concept through launch
9. Experience designing for and implementing Unity Services
10. Proficient with using version control (e.g. SVN or Git)
11. Experience with game asset and animation pipelines, including character and environment setups
12. Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in...
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