Vacancy Description
Responsibilities:
Lead the balancing design, patch tuning, and long-term systemic health of the core Summoner’s Rift experience for Wild Rift.Set quality and execution standards for core MOBA elements (champions, pacing, tuning), partnering with Systems and Map designers to safeguard competitive integrity.Partner directly with the League of Legends (PC) design team to share insights, collaborate on competitive data, and set the benchmark bars for the Wild Rift balancing framework.Synthesize complex data streams into actionable balance adjustments and robust live-ops frameworks.Collaborate closely with Creative, Product, and Publishing disciplines to ensure the live gameplay vision is holistic, consistent, and cleanly executed from the player's perspective. Required Qualifications:
5+ years of experience in professional Game Design.3+ years of experience in Balancin...
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