Vacancy Description
As a Rigging Artist you will work closely with a variety of departments including R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use by the Crowds, Layout and Animation teams.
Responsibilities
- Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
- Follows a brief to produce complex production ready rig deformations.
- Works with Animators to aid with deformation rigs to provide a broad range of motion.
- Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
- Responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
- Troubleshoots and fixes rig issues.
- Collects artistic feedback and fine tunes rig behavior.
- Works within the pipeline and rigging standar...
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