Vacancy Description
Gameplay Network Engineer - C++, Unreal Engine (Replication / RPC)
About Steel City Interactive
SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.
SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.
Together we are driven by ambition to bring the world of boxing into a video game like never before.
No Visa Support or transfer available for this role
Flexible work options, onsite (Sheffield or Leamington Spa), hybrid or remote (UK only)
The Role
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