Vacancy Description
Job Description
Main Context
Join at a pivotal moment as we kick off the pre-production of a new ambitious AA PC/Console project.
Your mission will be to design and build the foundations of our build, CI/CD, and release ecosystem from the ground up—ensuring that as the project scales, teams can turn code into stable, playable builds quickly, reliably, and at production scale.
What it means on a daily basis
You'll own the CI/CD backbone of our Unreal Engine production pipeline, bringing DevOps rigor to game build engineering — treating pipelines as code, infrastructure as a product, and reliability as a metric to track, not an accident.
- Design and industrialize Unreal Engine CI/CD pipelines (build, cook, package, deploy) across PC, Console, and Mobile, with reproducibility and idempotency as first-class requirements
- Architect and scale a robust Internal Developer Platform on Kubernetes, leveraging H...
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